Sunday, November 28, 2010

Harvest Moon DS Cute Review
There's a female lead, and the rest is quite literally history.
April 3, 2008

Level 2
by Bozon
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Before we dive into the world of Harvest Moon once again, a quick editor's note is needed. Harvest Moon DS Cute, like the "More Friends of Mineral Town" on GBA, is essentially a girl version of the game core Harvest Moon experience already offered. Harvest Moon DS now stars a female lead, offers potential husbands rather than wives, and changes the story up every so slightly to gear the same overall game to girls, rather than boys. With that being said, you won't find too many changes to both the core game, or to our initial review of Harvest Moon DS.

Debuting nearly two decades ago, the world of Harvest Moon has filled an otherwise undiscovered niche, combining familiar role playing elements to one of the most unsuspecting game genres out there; farming. Even still, the franchise has managed to grow and evolve over the years, adding feature after feature to the general play mechanic in an attempt to truly deliver a fully comprehensive farming RPG. And yet, while the console versions have propelled into the 3D realm, allowing players to truly dive into the world both on a more visual and cinematic level, the handheld versions have stayed relatively static as technology has progressed. On Cube, Harvest Moon has shown players a world of realism with Harvest Moon: A Wonderful Life, only to then take a more stylistic approach to the world (seemingly inspired by Animal Crossing, as well as older Harvest Moon titles from years passed) with Magical Melody.

For portable fans, Harvest Moon increases its wealth in steps rather than bounds, adding a feature here, new characters there, though continuing to keep the style more simplistic and straightforward. As the top portable Harvest Moon title (and for some, the best in its series, period), the Game Boy Advance's Harvest Moon: Friends of Mineral Town set the standard five years ago, delivering a graphical presentation that rivaled the days of Super NES, while adding in a ton of elements into the mix, such as a full town to explore, tons of animals and plants to raise, a family system, and countless yearly events to participate in. In short, the game managed to truly hit the mark, delivering a self-contained world where you yourself dictated the direction of your own life.

KEREN KAN??

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